Enscape Objects in SketchUp Unlike Revit, SketchUp does not have a way to facilitate light sources. To deal with this shortcoming, the Enscape team created a tool within SketchUp, to add special objects which are recognized in Enscape; light sources, sound sources and proxy objects.
In this post, I will focus on the light sources. The next two images simply show the exhibit model in the native SketchUp application. This is a commercial lobby composed of various items downloaded from SketchUp’s. Take a minute to notice the various light fixtures and materials employed.
Just starting Enscape in any SketchUp model can have pretty nice results as shown in the image below. However, there are no electric light sources, just natural daylight. Also, the are all generally flat with no surface sheen or reflectances. Before Example: SketchUp model initially opened in Enscape The next image jumps ahead and shows the final results of adding lighting sources and adding keywords to a few material names.
Vray materials –with- Scanline renderer or mental ray renderer. Similarly, Vray materials will only render correctly when the currently assigned renderer is set to Vray. If you are using Vray materials in the scene and the render is set to mental ray you will see errors when rendering through the mental ray console window. Thea Render Online Repository helps Thea Render users exchange their materials. Thea Render is a state-of-the-art Biased, Unbiased and GPU renderer with.
It is easy to see the added effect of the additional light sources and the material adjustments. Refer back to the first image in this post and observe the quality of the wood on the reception desk. After Example: SketchUp model opened in Enscape To place a light source, from within SketchUp, select Extensions -> Enscape -> Enscape Objects as shown in the image below. Starting the Enscape Objects command The Enscape Objects dialog appears.